VR Hands
- Package Manager Install XR Interaction ToolKit
- XR Interaction Tool Kit Package > Samples > Import Starter Assets (Optional Simulator for non VR Headset Users)
- Project Window> Samples>XR Interaction Toolkit > 2.0.0 > Starter Assets then select the asset “XRI Default Left Controller” (as well as right) and in the Inspector click “Add to ActionBasedController default” at the top of the inspector window
- Edit>Project Settings>Preset Manager then type in “Right” and “Left” to the left of the appropriate Preset input field
- In the Hierarchy window add XR> XR Origin (Action Based)
- Add an “Input Action Manager” Component to the XR Rig
- Add to the action assets list the “XRI Default Input Actions” asset
- Edit>Project Settings>XR Plug-in Management and enable desired platforms
Misc.
- Add Grab Interactables and rigidbodies and colliders to objects you want to pick up
- You can replace Line and Ray Interactors from Hands with Direct Interactors to reach out and grab objects instead of pointing and clicking
- Add Visuals for Hands by adding something into the model prefab property of each Controller component on the hands



